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howto:tutorial2

Tutorial #2, Loto

Generate a list of six numbers between 1 and 42 to simulate a loto draw.

Analysis

With “Evenja - Facilitate IT's life“ making an analysis, is only drawing the “move” of the datas.

Loto, generate radnom number, limit loto number to 42, group by six numbers, generate a line with 6 numbers, display loto numbers.

Input : generate random information

Prg : limit random number to 42

Board : group by six differents datas

Prg : generate the line with the six numbers

Output : write to “cout”

howto/tutorial2.txt · Last modified: 2013/11/22 14:43 by fjp